Animation
Animation cues bring graphic score elements to life during playback. Objects can scale, rotate, follow paths, change colour, and fade in or out -- all driven by the same embedded cue syntax used for transport and media control.
These transformations are not decorative. In an animated graphic score, movement, colour shift, and visual emphasis carry musical meaning: a rotating arrow might indicate which material a performer should play next; a scaling gesture might suggest dynamic intensity; a colour transition might signal a shift in texture or instrumentation. The animation system allows composers to encode these interpretive signals directly into the visual objects that performers read.
Animations can be layered and combined on a single element, and their parameters can be modulated in real time through the control system described in the next section.
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